Half Life 1 Portal Gun Mod
Contents [] Overview Chell facing a portal she just created in Test Chamber 04. The ASHPD is a hand-held device which has the ability to manufacture two linked portals. No matter the distance between them, any object which passes through one portal will emerge from the other and vice versa instantaneously. The portals can be placed on any surface which is made out of manufactured or refined moon rock and large enough to accommodate them.
Half-Life 2, the sequel to Half-Life, is a first-person shooter video game and part of the Half-Life series.
Moving objects, or certain types of surfaces, will usually prevent the formation of a portal. Microsoft visio portable torrent player. Will block any attempt to shoot portals through them, as well as reset any active portals should the ASHPD pass through it.
Either user or master password can be specified. In this case only secure erase can be started with master password. The second command unlocks a drive which is in security locked state. The difference between the two modes is that maximum security mode does not allow a drive to be unlocked with master password.
The ASHPD is held with a hand behind the weapon, holding the handle/trigger, while the other hand supports the barrel. A light in the small hole on the top of the ASHPD and its glowing glass tube have the color of the last portal shot.
It has two triggers, one for each of its two portals. When the ASHPD is fired, a burst of colored energy is emitted from the barrel, corresponding to the colored portal it is intended to create. Upon striking the targeted surface, a portal is formed, surrounded by a colored ring. If the surface cannot accommodate a portal for whatever reason, the shot will dissipate in a shower of colored particles.
If one portal is shot into its opposite, the portal will be formed next to the first one, assuming the surface has enough room for it to form; otherwise, it will dissipate as normal. The device can only create two portals at a time. If a third is fired, the other of its type will be automatically closed and a new link will be formed. The portals fired by the ASHPD each have a distinct color.
's ASHPD uses blue and orange portals. Each use a variant on those two colors; ATLAS uses light blue and purple portals, while P-body uses yellow and red portals. The ASHPD also has a field manipulator, similar to the but far weaker.
It can pick up objects, but only those directly in front of it. If the space between the object and the ASHPD is interrupted by a solid object, there is a chance that the object will be dropped, which can sometimes occur when traveling through portals at high velocity and the object accidentally hits the edge of the portal or another object in the surrounding area.
It also cannot punt them as the Gravity Gun can, so the only way to throw the object is to physically swing the ASHPD itself, which can at best send the object a few meters away. It cannot catch, the equivalent of, due to the weaker manipulator. Items picked up with the ASHPD's manipulator can be carried though portals, which proves to be very useful in several test chambers. Appearances During Portal, Chell first acquires the ASHPD in; it fires only blue portals. It is later upgraded in to fire the orange portals as well (while another model is found there, it actually consists of an upgrade to the current model, as said by ).
When each of the two versions of the gun are found, they are seen placed on a pedestal in the middle of a Test Chamber. The pedestal is constantly turning on itself, and the ASHPD shoots a portal each time it faces one of the four walls of the room it is in. Chell has to use the non-player controlled gun to complete the Test Chambers and once done acquires the initial ASHPD and later its upgrade.
In Portal 2, Chell again finds only a single-portal ASHPD near the start of the game. It appears to have been hidden in a Ratman den in the ruined Test Chamber 02 by Doug Rattmann. After GLaDOS is awakened, she loses this one. It falls on the floor in GLaDOS's chamber and is presumably retrieved by GLaDOS. GLaDOS drops her into the furnace, where a fully-functional ASHPD is waiting. Chell loses her ASHPD in the final conflict against Wheatley. When she creates a portal on the moon, the ASHPD is one of the first things sucked through.
ATLAS and P-body are provided with fully-functional ASHPDs at the start of their testing. In the Portal 2 cooperative mode, have their own ASHPDs. They are identifiable by two stripes running along the top rear of the device; blue stripes for ATLAS, and yellow for P-body. Tactics Chell going through her own portals. The blue is on the ceiling, the orange on the floor. When properly placed, Chell can infinitely fall downwards through the portals.
- четверг 07 марта
- 84